themes-cyberpunk/blocks/blocks.yaml
Alex Dunmow 02a84ab31e feat(cyberpunk): Wave A build — 49 builtin overrides, 7 templates, canvas hero, seed
WO-TF-015 (game-studio / hacker-collective persona, GO-BIG motion).

- Overrides: all 49 mandatory builtin keys in templates/overrides/cyberpunk/
  (dashed keys), each restyled to neon-HUD chrome preserving builtin field
  reads + scripts. Legacy button/card/heading/text reconciled to new field
  names (label/link/style, text/media). Auth surface (auth-form,
  auth-status, password-reset-form) reproduces the builtin hardcoded HTMX
  endpoints + Cap widget verbatim. page-suggestions ships themed 404 chrome.
- Page templates: 7 (default, full-width, landing, article, blog-index,
  contact, auth), dual-mode via theme_mode, scanline overlay chrome.
- Hero override: dependency-free canvas digital-rain showpiece — lazy-init
  via IntersectionObserver, prefers-reduced-motion honored, static neon
  gradient no-JS fallback, token-derived colors only.
- Blocks: deleted 6 builtin-duplicating theme blocks (now overrides); kept
  code_neon (+ copy handler); added persona blocks glitch_hero, roster_grid,
  patch_notes with schemas + sample data.
- Presets: 5 (neon-noir, acid-rain, toxic-bloom, hotline, ghost-protocol),
  all 19 tokens, light+dark both tuned.
- Fonts: bundled OFL woff2 (Orbitron, Share Tech Mono, Inter latin subsets)
  in assets/fonts + fonts.json + LICENSES; all font-family via CSS vars.
- Email: preset-aware email-safe wrapper (tables, inline styles, colors.*).
- Master pages + demo seed (home, about, blog+3 posts, contact with
  data-table + row_inserted email-admins workflow, login).
- manifest CSS: hud-frame, clip-cut, cyberpunk-eyebrow, canvas-rain utils.
- plugin.mod + manifest required_icon_packs = [lucide, simple-icons].

make build + verify exit 0; check-safety exit 0.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-05 10:57:00 +08:00

39 lines
1.7 KiB
YAML

# Cyberpunk theme persona block definitions (codeless .bnp, WO-TF-015).
# Keys are fully qualified (cyberpunk:<key>) because the codeless loader
# registers definitions verbatim — there is no PluginBlockRegistry prefixing
# in the codeless path (unlike the wasm/templ path). The qualified keys match
# the data-block attributes and the master_pages.json / seed references.
#
# Builtin-duplicating blocks (hero, cta, navbar, footer, feature grid, stats)
# are NOT theme blocks — they are template overrides in
# templates/overrides/cyberpunk/. Only true persona furniture lives here.
blocks:
- key: cyberpunk:glitch_hero
title: Glitch Boot Hero
description: Terminal boot-console hero — glitch headline, typed boot lines, neon CTAs. Persona furniture (distinct from the builtin hero override).
category: layout
schema: glitch_hero.schema.json
template: glitch_hero.ninjatpl
sample_data: glitch_hero.sample.json
- key: cyberpunk:roster_grid
title: Roster Grid
description: Crew / studio roster — neon HUD cards with handle, role, and status dot.
category: layout
schema: roster_grid.schema.json
template: roster_grid.ninjatpl
sample_data: roster_grid.sample.json
- key: cyberpunk:patch_notes
title: Patch Notes
description: Changelog feed — versioned entries with tag chips and a mono item list.
category: content
schema: patch_notes.schema.json
template: patch_notes.ninjatpl
sample_data: patch_notes.sample.json
- key: cyberpunk:code_neon
title: Code Block
description: Server-rendered code block with language label, neon edge, and a copy button.
category: content
schema: code_neon.schema.json
template: code_neon.ninjatpl
sample_data: code_neon.sample.json