Alex Dunmow 644a8083f7 fix(cyberpunk): rain first-paint density, seed depth, HUD bracket inset, sized icon SVGs
- hero rain canvas: seed drops across full height so the digital-rain reads
  dense from the first painted frame (was starting all drops above the
  viewport -> near-blank within a short capture settle).
- seed: expand the About story + give the pull-quote a real attribution
  (was the two-word 'The studio' stub); expand all three devlog articles,
  making-it-rain to ~10 paragraphs, so no article strands a void above the
  footer.
- manifest CSS: inset the HUD corner brackets 5px so they clear rounded /
  overflow-hidden panels (fixes the clipped cyan tick on the code_neon block).
- SVG geometry guard: explicit width/height on all 37 icon <use>/inline SVGs
  (px = tailwind unit x4) so a purged utility can't balloon them.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 16:10:38 +08:00
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