Bootstrapped during the 2026-06-06 BlockNinja consolidation. Was previously an unversioned directory inside ~/src/blockninja-themes/terminal. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
45 lines
1.2 KiB
Go
45 lines
1.2 KiB
Go
package main
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import (
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"bytes"
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"context"
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"git.dev.alexdunmow.com/block/core/blocks"
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)
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// CodeConsoleBlockMeta defines metadata for the console code block.
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var CodeConsoleBlockMeta = blocks.BlockMeta{
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Key: "code_console",
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Title: "Console Block",
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Description: "Shell prompt + command + output, with language hint",
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Source: "terminal",
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Category: blocks.CategoryContent,
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}
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// CodeConsoleData is the parsed content for the code_console block.
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type CodeConsoleData struct {
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Prompt string
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Command string
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Output string
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Language string
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}
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// CodeConsoleBlock renders an interactive-looking shell block.
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// Content shape: {prompt, command, output, language}.
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func CodeConsoleBlock(ctx context.Context, content map[string]any) string {
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data := CodeConsoleData{
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Prompt: getStringDefault(content, "prompt", "$"),
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Command: getString(content, "command"),
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Output: getString(content, "output"),
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Language: getStringDefault(content, "language", "shell"),
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}
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// Empty state: render nothing if both command and output are blank.
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if data.Command == "" && data.Output == "" {
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return ""
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}
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var buf bytes.Buffer
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_ = codeConsoleComponent(data).Render(ctx, &buf)
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return buf.String()
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}
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